Everyone’s probably already seen this, since it’s been making ‘the rounds’ for a few weeks, but it’s still worthy of a post - if only as a warning of what’s to come.
We’ve recently posted more open positions on The Secret World team. If you’ve got the required skills and relevant experience, we’d love to hear from you. The vacancies are:
Web designer, who will get to work on a bunch of really cool websites.
Web/GUI artist, who will get to make some awesome art for those really cool websites. And also contribute to the game’s GUI, which is equally cool.
Assistant system designer, who will get to assist our (totally cool, of course) senior system designers in designing genuinely awesome game systems for our most awesomest game.
This is in addition to the ARG manager position that was posted a few weeks back.
In addition, we’re always looking for incredibly talented and highly experienced (or inexperienced, but just incredibly, amazingly talented and enormously motivated) people in all areas: art, design, production, programming, writing. Etc.
So if you’ve got what it takes and you want to move to Oslo, get that application in - who knows, in a couple of months you might just be working on the Best MMO Evar.
Good news, everyone!
Dreamfall joins Xbox Originals lineup March 24.
The Xbox 360 totally loves ZoĆ«. It’s official. They’ve been secretly dating for a while, but now they’re ready to tell the world. And they look so cute together.
Unfortunately, the game won’t be available in all markets - like Norway; drats, because I really wanted to buy and download it - but it’s a good start. And if you have a 360 and live in one of the supported territories, please consider making the $15 investment. Not because I get a cut of the profits, unfortunately, but because success in the LIVE Marketplace would affect the future of the series in a positive way.
(Thanks, Ludwig!)
Edit: The territories are listed here.
Thirty-six days.
I think that’s a new record. I did warn you. Granted, I didn’t think it’d be thirty-six days between posts, but there you go. A good month and a bit. One tenth of a year. Just because I’m posting today, however, doesn’t mean the drought’s over yet.
So. Anyway. What’s up?
Um. Stuff.
Instead of digging too deeply into any of that, I’ll just use my new gallery plug-in to post some photographs taken last Sunday in and around my neighbourhood in Oslo.
(And I’ll be back to answer some reader mail and forum questions soon. Ish.)
I don’t often do this (post job ads, I mean; okay, post anything at all), but I thought one or two of you might be interested:
The Secret World is looking for an ARG Manager (yeah, it says ‘Manager - Alternate Reality Gaming’ in the heading, but ignore that: it’s ARG Manager) to join us at our Oslo office.
We’re expanding the team, and there will be more related postings in the very near future, so keep your eyes on the Funcom site.
(Also, keep your eyes on this site.)
I’m a huge Veronica Mars fan - cute and sarcastic teenage female protagonist, y’know - and it was sad to see the show go, especially in such an anti-climatic and inconclusive manner. In the vast ocean of mediocre television, then, why-oh-why did this not get picked up?
Continue reading ‘The Veronica that could and should have been’
The Ring inspires Funcom’s new MMO
That headline is somewhat misleading.
I think the original quote attributed The Ring (or, more accurately, Ringu) as one of many, many, many sources of inspiration for certain aspects of the game - in this particular case, it’s more about the mood and atmosphere of one location, rather than a general and common theme.
(Also, obviously, Ringu wouldn’t make a particularly good online role-playing game: you’d need a lot of Sadakos.)
Anyway, I’m curious to see the PC Zone article in question and read the interview myself, since I haven’t been privy to it.
(Oh, and there’s a discussion about it right here.)
For various personal and professional reasons, postings on this blog will remain infrequent for the time being - and no, I don’t know exactly what that means either. If I get around to it a couple of times a week, I’ll be ecstatic. Once a week, I’ll be very happy. Most likely it will vary quite a bit, depending on where my mind is at.
All promised features and articles are also on hold for the time being - on hold, but not forgotten. The blog isn’t dead, just in an occasional coma. Or restless hibernation. Something like that.
My apologies to all my regular readers, and for those of you who have sent me mail these past few months without getting an answer, I will get around to it. Eventually. I haven’t even been able to check through my inbox the past couple of weeks, but I’m going to start sorting through it one of these days.
(And if I do get around to making a couple of posts in the next week, consider it a bonus rather than a regular thing.)
Deadish, but not actually dead. Far from it.
Also mightily embarrassed that it’s been three weeks since the last post.
(More later.)
Whoops.
Ever had that strange sensation where you wake up and wonder where the last three weeks of your life disappeared to? I’m not talking about a coma; haven’t experienced one of those yet, and I hope I never will, unless it’s the kind of cool coma where you sleep for, like, a thousand years and wake up in the far future, with hovercars and bodycloning and immortality, and all your friends and family are there, recreated through the extraction of DNA from your possessions, and there are awesome virtual reality games and wormholes to other planets and talking cats. No, this is just a severe case of Timetheft, by some unknown — but probably super sexy — time ninja thief rogue person, and I woke up this morning thinking “holy effing shit, it’s December 27th, where did the days go?”.
Yes.