<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Wed, 22 Feb 2012 18:19:27 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>Journal</title><link>http://www.ragnartornquist.com/journal/</link><description></description><lastBuildDate>Sun, 01 Jan 2012 22:32:55 +0000</lastBuildDate><copyright></copyright><language>en-GB</language><generator>Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</generator><item><title>Twentytwelve</title><category>2012</category><category>My life</category><category>dreamfall</category><category>the longest journey</category><category>thesecretworld</category><category>tlj</category><category>tsw</category><dc:creator>Ragnar Tornquist</dc:creator><pubDate>Sun, 01 Jan 2012 13:35:10 +0000</pubDate><link>http://www.ragnartornquist.com/journal/2012/1/1/twentytwelve.html</link><guid isPermaLink="false">759074:8900400:14398180</guid><description><![CDATA[<p>I'm guessing it's <em>pretty</em> obvious that I don't blog much anymore. Mostly because of <a href="http://www.thesecretworld.com/">this thing</a>&nbsp;eating up all the time I have to spare. But also because of <a href="http://twitter.com/#!/RagnarTornquist">Twitter</a> and Facebook, where it just happens to be quicker and easier to express myself, socially network and share.</p>
<p>Still, for those of you who've stuck around for the duration of the dry spell: Welcome to the Future.</p>
<p>2012 is going to be a pretty exciting year, and I'm not talking about Mayan prophecies. The Secret World will finally be out, ending -- or not ending, but paragraphing -- more than five years of development. We won't be leaving TSW behind, of course, since there's tons more to come after launch, but at least we'll be able to catch our breath and look ahead.</p>
<p>And what's ahead? That's too early to say, but rest assured that I haven't, and will not, leave The Longest Journey and Dreamfall fans in the dark forever. Chapters is going to happen, and hopefully this year you'll know when and how.</p>
<p>There might also be other stuff, but it's only January, so let's pace ourselves.</p>
<p>Around this time, I've usually done my lists of top games and films of the year that's been, and that's in the works. Mostly for my own benefit, to recap and process a bit, but hopefully it'll help some of you discover things you haven't yet.</p>
<p>January the one, then. Twentytwelve. Year of prophecy, change and release.</p>]]></description><wfw:commentRss>http://www.ragnartornquist.com/journal/rss-comments-entry-14398180.xml</wfw:commentRss></item><item><title>A holiday walkthrough</title><category>The Secret World</category><category>tsw</category><dc:creator>Ragnar Tornquist</dc:creator><pubDate>Wed, 13 Jul 2011 15:08:42 +0000</pubDate><link>http://www.ragnartornquist.com/journal/2011/7/13/summer-holidays.html</link><guid isPermaLink="false">759074:8900400:12105792</guid><description><![CDATA[<p>I'm on holiday. Obviously.</p>
<p>First clue: <a href="http://twitter.com/#!/RagnarTornquist/status/91081648329850880">This</a>.</p>
<p>Second clue: I'm blogging, so I'm either on holiday or it's the End of Days, and while it may still turn out to be the latter, it's also the former. Which means that, while I was steaming like a particularly pale pork bun in the stifling heat of southeast Asia, I missed out on all the fun:</p>
<p><iframe src="http://www.youtube.com/embed/nutu1o3xIpE" width="450" height="286" frameborder="0"></iframe></p>
<p><iframe src="http://www.youtube.com/embed/EHdiBTeAiO8" width="450" height="286" frameborder="0"></iframe></p>
<p><iframe src="http://www.youtube.com/embed/FNdIOZ8CAjA" width="450" height="286" frameborder="0"></iframe></p>
<p>(That was the Polaris, by the way, and not the Savage Coast. They are two very different areas.)</p>
<p>The crew did a fantastic job, and you'll see and hear more of lead designers Martin and Joel (and a bit less of me) in the months ahead. Once the summer holidays are over. Because even obsessively workaholic game developers need a break. To recharge those batteries or, in my case, to tend to the creative well.</p>
<p>(But more on that next time.)</p>
<p>Recently, I was lucky enough to spend a couple of days with my friend John Walker from Rock, Paper, Shotgun. We spent a couple of days talking about The Secret World and mysteries (and, okay, yeah, The Longest Journey and Dreamfall). It's one of the most interesting discussions I've had about the work we do, and you can read the excellent two-part interview <a href="http://www.rockpapershotgun.com/2011/07/06/ragnar-tornquist-interview-part-1/">here</a> and <a href="http://www.rockpapershotgun.com/2011/07/07/ragnar-t%C3%B8rnquist-on-the-secret-world-part-2/">here</a>. John also posted his thoughts about The Secret World in <a href="http://www.rockpapershotgun.com/2011/07/05/the-secret-world-preview/">a separate preview</a>, which is certainly worth a read.</p>
<p>In addition to putting my bare and deathly pale feet up and catching up on my reading (just finished Patrick Rothfuss' The Wise Man's Fear; currently halfway through Embassytown by China Mieville) I've also finally fulfilled one of my childhood dreams: I bought a cheap remote-controlled helicopter and learned how to perform a smooth landing. This impresses no one but my almost-four-year-old daughter, but that's the joy of children: it doesn't take a lot to get them excited, and they have a way of making you feel good about yourself.</p>]]></description><wfw:commentRss>http://www.ragnartornquist.com/journal/rss-comments-entry-12105792.xml</wfw:commentRss></item><item><title>About walls and secret worlds</title><dc:creator>Ragnar Tornquist</dc:creator><pubDate>Sat, 12 Mar 2011 15:24:00 +0000</pubDate><link>http://www.ragnartornquist.com/journal/2011/3/12/about-walls-and-secret-worlds.html</link><guid isPermaLink="false">759074:8900400:9985095</guid><description><![CDATA[<p>Yesterday afternoon, I finally hit the wall.</p>
<p>Not in a scary way; I was going pretty slow and saw it coming. After more than a month of intense deadlines and constant pressure, there was suddenly nothing. As in: nothing aside from the regular high pace of game development, something I'm pretty used to at this point. (After seventeen years in The Biz, I should be.) I could focus on one thing instead of a million, and so, of course, I couldn't - at all. After a few hours, I gave up and went home.</p>
<p>This is nothing unusual, of course. It's always hard to get back into the rhythm after a long period of controlled chaos and intense stress, and waking up this morning, I already felt unusually refreshed and ready for the next phase of the project.</p>
<p>Of course, I can't wait for The Secret World to ship. Not only because five years is a long time to do any one thing, but also because the response to our latest media push has been tremendous, and both the community and gamers in general appear to be excited about what we're trying to accomplish. I think <a href="http://twitter.com/jimrossignol">Jim Rossignol</a> from <a href="http://www.rockpapershotgun.com/">Rock, Paper, Shotgun</a> nailed it best in his <a href="http://www.rockpapershotgun.com/2011/03/10/preview-the-secret-world/#more-53600">excellent preview</a>: our goal is to be interesting. Different, ambitious, creative - yes - but most importantly, we want to make an interesting game. A game that engages - mechanically, emotionally, spiritually - and a game that doesn't underestimate its audience. PC and MMO players are skilled, experienced, smart and creative, and a huge portion of them are actual adults. Not enough games recognise these facts. I hope ours does.</p>
<p>Here's the video we released this week, which you've probably already seen. It doesn't go into a lot of detail, but it does show a bit of the scope and variety of The Secret World, and it hopefully illustrates why and how we've been working on this game since 2006.</p>
<p><iframe title="YouTube video player" width="400" height="255" src="http://www.youtube.com/embed/XMnJD7Dt1GY" frameborder="0" allowfullscreen></iframe></p>
<p>We've also launched a new TSW website, which you can find, conveniently, at <a href="http://www.thesecretworld.com/">www.thesecretworld.com</a>.</p>
<p>I'll be back tomorrow with more about GDC, our presentation, perceptions, comments, corrections and&nbsp;feedback. After I've had a chance to pick up the pieces and recover completely.</p>
<div style="text-align: left;">Game development, it's fucking hard. But, at times like these, it's also incredibly rewarding.</div>
<div></div>]]></description><wfw:commentRss>http://www.ragnartornquist.com/journal/rss-comments-entry-9985095.xml</wfw:commentRss></item><item><title>...of 2010</title><dc:creator>Ragnar Tornquist</dc:creator><pubDate>Fri, 31 Dec 2010 13:40:02 +0000</pubDate><link>http://www.ragnartornquist.com/journal/2010/12/31/of-2010.html</link><guid isPermaLink="false">759074:8900400:9873229</guid><description><![CDATA[<p>2010 was an incredibly busy year for me on every front, and there hasn't been nearly enough time to do even a tenth of what I wanted to do. Family life and work, of course, took precedence over everything else, leaving precious few opportunities to explore personal projects and to simply kick back and play games, watch movies, read and reflect.</p>
<p>The following 'Best of 2010' list, therefore, is full of gaping holes but represents what I did have time for -- and enjoyed -- in the year that passed. Hopefully it'll inspire some of you to seek out Cool Shit that you otherwise might have missed. That, after all, is why we make lists like this, and I hope some of you will add your own favourites in the comments below.</p>
<p>See you all in 2011!</p>]]></description><wfw:commentRss>http://www.ragnartornquist.com/journal/rss-comments-entry-9873229.xml</wfw:commentRss></item><item><title>Late to the party, again</title><dc:creator>Ragnar Tornquist</dc:creator><pubDate>Thu, 23 Dec 2010 22:28:59 +0000</pubDate><link>http://www.ragnartornquist.com/journal/2010/12/23/late-to-the-party-again.html</link><guid isPermaLink="false">759074:8900400:9816620</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 400px;" src="http://www.ragnartornquist.com/storage/tsw_factions_banner.jpg?__SQUARESPACE_CACHEVERSION=1293144029718" alt="" /></span></span></p>
<p>I honestly didn't see this story until now</p>
<p><a href="http://massively.joystiq.com/2010/11/29/secret-world-twitter-accounts-offer-possible-clues/">Secret World Twitter accounts offer clues</a></p>
<p>which, when you think about it, isn't so strange given the lack of TSW related news since September. I haven't been looking. And neither, I suspect, have you.</p>
<p>Let's just say that my website returning is a sign of <a href="http://www.darkdemonscrygaia.com/showthread.php?p=397705#post397705">things to come</a>.</p>
<p>As for the story above, slow news day or not, it's interesting to see how the secrets we strive to protect find ways to leak out. Even when it's not our doing. Remember: There is no conspiracy. It's all true.</p>]]></description><wfw:commentRss>http://www.ragnartornquist.com/journal/rss-comments-entry-9816620.xml</wfw:commentRss></item><item><title>A bit of housekeeping</title><dc:creator>Ragnar Tornquist</dc:creator><pubDate>Thu, 23 Dec 2010 11:13:26 +0000</pubDate><link>http://www.ragnartornquist.com/journal/2010/12/23/a-bit-of-housekeeping.html</link><guid isPermaLink="false">759074:8900400:9809046</guid><description><![CDATA[<p>Right. For some reason the system ate my first long draft of this post, so this time around I'm sticking to the basics.</p>
<p>Welcome! The site is live -- currently only via 'www.ragnartornquist.com', and not via 'ragnartornquist.com'; a bit odd, that, but I guess it'll sort itself out. There are already comments, though from today onwards you'll need to register to post. None of us like spam, and there's a lot of potential spammers. Your email address will be shared with no one, and you'll only ever receive missives from us if something really, really exciting happens.</p>
<p>I had a whole big explanation written about why I chose to go with Squarespace rather than a self-operated (or volunteer operated) site but that's all gone now. It all boils down to three things: Security, time and control. And I will probably still need to accept those graciously extended hands to help out with a bunch of things, like importing all the old Wordpress content, for example, and modifying the look and feel of the site.</p>
<p>This is very much a Work In Progress, but rather than waiting until every little detail was sorted out, I decided to push the site out before Christmas and tinker with it in the months to come. Expect changes. Lots and lots of changes.</p>
<p>Have fun, make yourself at home, and please don't break anything!</p>
<p>UPDATE: Registration is currently not enabled. It will be enabled as soon as Squarespace recognises my account settings. For the time being, you can comment without logging in.</p>]]></description><wfw:commentRss>http://www.ragnartornquist.com/journal/rss-comments-entry-9809046.xml</wfw:commentRss></item><item><title>Happy Cthristmas!</title><dc:creator>Ragnar Tornquist</dc:creator><pubDate>Thu, 23 Dec 2010 00:38:22 +0000</pubDate><link>http://www.ragnartornquist.com/journal/2010/12/22/happy-cthristmas.html</link><guid isPermaLink="false">759074:8900400:9805541</guid><description><![CDATA[<p>This <em>means</em> something.<br /><span class="full-image-block ssNonEditable">&nbsp;</span></p>
<p><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2FTSW_xmas_secrets.jpg%3F__SQUARESPACE_CACHEVERSION%3D1293065254219',2400,1744);"><img src="http://www.ragnartornquist.com/storage/thumbnails/8900399-9932456-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1293065254220" alt="" /></a></span></span></p>
<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.ragnartornquist.com/journal/rss-comments-entry-9805541.xml</wfw:commentRss></item><item><title>Performance anxiety</title><dc:creator>Ragnar Tornquist</dc:creator><pubDate>Thu, 23 Dec 2010 00:27:24 +0000</pubDate><link>http://www.ragnartornquist.com/journal/2010/12/22/performance-anxiety.html</link><guid isPermaLink="false">759074:8900400:9805461</guid><description><![CDATA[<p>After nearly a year of no long-form blogging, I find it somewhat daunting to be stepping back into the light and facing my audience in this format. Tweeting is cheating -- it's just too easy -- but with Twitter, Facebook and Tumblr (amongst others) taking centre stage and pushing the crusty old blogs aside, it's going to be a real challenge to make this journal work again.</p>
<p>But work it shall, and with the move to Squarespace we'll have put Indonesian hackers behind us -- we hope -- and face a bright new future.</p>
<p>Right. That's the first post sorted. It'll be easier from here on in. I hope.</p>]]></description><wfw:commentRss>http://www.ragnartornquist.com/journal/rss-comments-entry-9805461.xml</wfw:commentRss></item></channel></rss>
