I'm finally about to surface after being submerged in one of the busiest weeks this year. We're very close to not one but
two deadlines - the first a week from now, the other in a month's time - and things are hectic. This is that time during a game's development where everyone realises "oh shit, there's less than a year to go" and start sweating. Luckily, we're making good progress, and while more time would always be appreciated, I'm confident that come this time next year
Dreamfall will be on store shelves across the globe. Confident - but still sweating.
I'm about to commence with a thorough 'spring' cleaning of my bloated Gmail inbox. This means tracking back several months through unanswered mail to get you the responses you've been waiting for. With all the travelling and deadlines, I've been ignoring most of my non-work related mail for ages, but the mounting guilt has finally become too big of a burden to carry. We'll see how far the guilt gets me.