We're less than a week away from our big, huge E3 deadline - the remaining time before the show opens will be used to tweak, fix, and tweak some more - and this weekend everyone's at the office slaving away to make sure the game is as polished as possible. The team is doing a stunning job, and the screenshots that have popped up on the net and in magazines - though pretty - are already beginning to look a bit outdated. With the latest shaders, and new versions of the scenes and characters,
Dreamfall is looking like a true next-
next generation game. There's a lot to be done still, and E3 is uncomfortably close, but the progress in the past few months has been amazing - thanks to our extremely talented programmers and artists. Onwards and upwards!
I just wanted to say that I think the time stamps that appear on every journal entry, or rather to say below, are wrong lately. I could be wrong, but I swear I didn’t see a new post on April 22 at 10:44, but yet suddenly a new entry appeared around midnight with this particular time stamp on it.What happens is that I start writing a new post at, say, 10:41 on April the 22nd. Then, for various reasons, I get interrupted, and instead of saving a draft I post a version to Blogger at 10:44, but I don't publish it. Later on, I go back to edit the post, and then I publish it. Problem is, "later on" often becomes many, many,
many hours later - say, around midnight - but the entry retains the original time stamp from that morning, since that was when I first 'posted' it. I could avoid this by using the 'draft' feature...but I don't.