http://www.gamespot.com/news/2004/04/14/news_6093463.html
This article reveals that the Adventure Company has gained a license to publish games based on novels by the late, great Agatha Christie. It is, in my opinion, a great idea, and proof that developers still see a market for adventure games.
(Which I hope this will be, though the article mentioned the games will be more of an rpg/mystery combo)
Just a heads up.As a niche genre, the traditional adventure will live on, and there will probably always be room for a publisher/developer like The Adventure Company. They're able to produce small and relatively inexpensive titles that appeal to a core audience of adventure gamers, and they can survive (and even thrive) on low-to-moderate success, something that's rare in this increasingly hit-driven industry.
Still, it seems even adventures need licenses now, and Agatha Christie is, at the very least, a well known brand. But how do you design a game around one of her novels? After all, the identity of the culprit is no secret (you can just turn to the final page of the book), and mystery games are very, very hard to do. I'm guessing they'll take some of Christie's characters - like Hercule Poirot - and build new stories around them. It'll be interesting to see what they come up with.