It's a working Saturday, and I'm editing and compositing an early draft of a video sequence for
TLJ-Next. The whole thing will be completely redone at a later stage - preferably by people more skilled at this than I am - but right now it will serve as a placeholder.
I'm also doing a spot of play-testing, trying to isolate whatever problems remain for Monday's deadline. I never cease to be amazed when a game moves from theory to actuality, when you can actually sit down, grab a controller, and
play the game instead of just visualising it in your head.
It's a great feeling, and a huge leap forward.