Another stunning Sunday, and the only reason I'm not outside is that I'm
inside, trying to write, listening to Radiohead and "Hail to the Thief". In my defense, I have been outside today, and I have the slightly reddish glow to prove it.
'They' say it's the last summer weekend this year, and if 'they' are right, then damn 'them', damn 'them' all to hell...although we've had plenty of great summer weekends - and weeks - this season, so no reason to complain, really.
To kickstart my creativity this afternoon, I've doubled the regular shot of espresso in my latte, consequences be damned, and now I'm waiting for the drugs to kick in. I was supposed to be working on the
TLJ.s story (which is receiving its 648th polish - it's still not shiny enough, but we're getting close), but my thoughts are turning to a project that is both behind me and ahead of me, called
Miracle. I had a couple of great ideas that I just had to seed, and now, like Jack's beanstalk, they're growing very, very quickly. At the very earliest, these ideas will not be harvested until after I'm done with the Super Top Secret 'Next Big Thing' (NBT) Hyper Mega Project - a few good years into the future - but
Miracle will happen. Oh yes. And when it does, the world of gaming will change...forever!
Or maybe not, but I'm really looking forward to working on it. The project ties strongly into the 'universe' I've been tinkering with for at least six years (probably more) now - entitled 'The Hidden Places'; think contemporary mythology and urban fantasy - which relates somewhat to the themes explored in the
TLJ games (although that's an entirely different universe), and which will be explored further in
NBT (which might take place in the Hidden Places universe). Phew. Complicated stuff.
(To add to the confusion, there's also a screenplay entitled "The Dark Places" which takes place in the same universe - read more about that
here.)
Miracle is a place and a state of mind; a gateway both physical and spiritual; a city at the crossroads of worlds; and the story - the game - is about miracles, small and large, and how they affect us. Most importantly, perhaps, it's about questions - the sort of questions that demand answers - and about how this search for answers bring people together.
If you have enjoyed my work thus far, the projects I've contributed to, the themes I've explored, the stories I've told, you'll just have to put
Miracle on your list of Things To Look Forward To. In my experience, if enough people are waiting for something, it is bound to arrive sooner or later.
Like the train, for example, or the end of the world.