Took the day off, and ate way too much
potato chips. Ate too much
period. Stuffed now.
Spent a few hours today writing - possibly something that may turn into a Project of Interest - but mostly I conversed with family members in from foreign parts. My sister and her two daughters are visiting from Israel (via Canada), and we're all gathered at my parents' house this weekend to catch up. Which is nice.
(Except for the excessive snacking bit. Not so much with the nice, no. More 'bleurgh!')
Was interviewed by Norwegian broadcaster NRK's radio channel P2 this week, for a programme called
Kulturbeitet; mostly about
The Longest Journey (getting so very, very tired of talking about that game now, almost four years after it was first released), but there was also some talk about
static. Nothing to get very excited about, no new information or anything like that, as the focus was on how we go about creating the story for a game. I expect the interview to be reduced to a few soundbytes, as usual, and since I have no idea when it's going to be broadcast - some time next week, probably - I won't have the opportunity to listen in. Which is most likely for the best. I don't much appreciate my Radio Voice, for it is silly.