voyage to mars
Tuesday, October 15, 2002
  Someone pointed me in the direction of this thread, and I read the following:

cold shivers run down my spine thinking about console-tlj...

Ragnars idea of relaxing includes vast amounts of fast food, dvd-films and console games and he even considered tlj-mmorpg an option, so come to think of it, how seriously can you take this guy?


I eat vast amounts of fast-food? When did this happen? Eh, whatever. It's that console thing I want to talk about.

PC gamers can be such snobs sometimes, and act as though console games in general are beneath them. What's up with that?

The times have a-changed, boys and girls. While in the past, console games may have been simplistic and "childish" compared with the heavy-weights on the PC scene (not always a bad thing), that's definitely no longer the case. All of this generation's consoles have a diverse library of games, and genres that were one exclusive to computers -- like first-person shooters, strategy and war-games, RPGs, even adventure games -- are crossing over "to the other side". One of the best FPSs out there is currently only available on the Xbox: Halo. The GameBoy Advance has Advance Wars, one of the best turn-based strategy games I've ever played. Shenmue and Shenmue II (soon to be released on the Xbox) are both excellent adventure-games. Maybe not point-and-click, but (dare I say it) all the better for it. They're immersive, smart, complex, with a great story and interesting characters, and, like it or not, this is where the modern adventure is going: Direct control, fully explorable 3D world, and new forms of interaction. Final Fantasy VII and IX are two of my favourite RPGs. And there are tons of other examples.

Fact is, consoles have matured, they're capable of doing pretty much everything a PC can do (particularly the Xbox, with its hard-disk and soon-to-be-released online service), there's a huge variety of games of every genre available, and it's much more comfortable to sit on the couch in front of the TV with a controller, than to sit thirty centimetres from a PC monitor on an Uncomfortable Chair, with a mouse and keyboard, for hours and hours. At least as far as I'm concerned. And this is my journal.

So when I say that the sequel to The Longest Journey may very well find its way to the Xbox, I think that's a Good Thing -- both for the developers and for the players. I'd still like to see TLJ2 on the PC as well, of course. I don't want to cut off those players who don't have, don't want, or can't afford an Xbox. Heck, the PC version could even be superior to the console version: higher resolution, more polygons, and so on. But I know which one I would rather play (hint: it starts with the letter 'X').

Right. That should get everyone fired up.

And, yup, you're right. We did briefly consider a TLJ MMOG. A few months ago, I wrote a concept called "The War of the Balance", and we discussed the possibility, but we've decided not to go in that direction, which is just as well. It could have worked really well as a game, but it just wasn't right for TLJ. We'd rather do a proper sequel. And we will. 


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