By the way, I hope a lot of people got wind of what happened in
Anarchy Online earlier this evening (our time; over the pond, it's a different story altogether). It was pretty cool (if you're an AO player, that is): An Omni-Pol investigation at the Lush Hills Resort into a recent murder (check out the
story portal for more information on that) was brutally interrupted by the Dust Brigade. Woohoo! It was a great, little mini-event - just the kind of thing I luv. Getting the story into the game, and taking a cue from the game to write the story. You know. A synergy. Well.
Anyways, that's just one of the many great reasons to play AO these days. There are tons more! Get your friends to play it! Your family! Your long-lost uncle in Sacramento! Your cat! Keep playing it yourself! Why? Because you all (or "y'all" - feel free to select) want to see what's in store for AO in the future - Booster Packs, Expansion Packs, content patches, story stuff - and you all want to see what
Funcom will be doing next. You really do. Honest. We're actually nice, hard-working, talented people. Hard to believe sometimes, but very true. We've made tons of games; some great, some not so great (and one horrible, awful game called
Dragonheart, which you must never, ever play), but all of them made with passion and care and great effort. We're the little guys. We're not Sony or Microsoft. We don't have all the money in the world. We started in a basement in Oslo in 1993, and we've been pouring our hearts and souls into our work ever since. We care about what we do, and we looove games.
So. Enough marketing. Just wanted to make that abundantly clear to all my readers. Please, please keep supporting us! You've been great so far. Keep it up.
Phew! Time for dinner.