
Writer, producer, designer, director of games.
Creative Director of Funcom and Senior Producer on The Secret World.
True story: I started out in the industry animating twigs for a children's CD-ROM game, working out of an office in Tribeca, New York City. I went on to create The Longest Journey and Dreamfall, and to co-create the Anarchy Online universe, all at Funcom.
I'm currently engaged in building The Secret World, the biggest and most complex title I've ever been involved with. Still at Funcom.
Next up: More TSW, Dreamfall Chapters and, hopefully, Miracle.
Stay tuned.

